I heard a lot of good critiques from you guys stating that the female pilots weren't feminine enough, so I've done a second pass at them and posed their... read more →
Meet the female crew members. Except ol' blue-hair over there. Had to photobomb the pic I see. What a tool.
So, I had a really interesting idea to add a different aspect of gameplay to TigerHawks. You would assume the role of a fighter pilot, and based on your interaction... read more →
Here's some concept art on combat and landing on a carrier. The combat is more open than most shoot'em-ups, where you rely more heavily on radar to track your... read more →
Here are some concept images of trying to evade a bogey on your tail, and helping out your wing man if he's got one on his tail.
Here's some concept art of what a missile lock should look like in-game. Getting PUMPED!
TigerHawks is the latest project in development for FRG. It's a throwback to classic shmups, with a little something new -- in particular one-on-one dogfights and evading/outrunning missiles from the... read more →