Moving along with some more fighter concept art. You can see me create it on the Twitch stream. https://www.twitch.tv/videos/159875097
I need to brush up on what's required when submitting to the iOS and Play Stores, so I thought I'd make a quick flappy bird game which features micropurchases and... read more →
Here it is, a first run at the main logo for the game. I'm going for an aviator patch.
I heard a lot of good critiques from you guys stating that the female pilots weren't feminine enough, so I've done a second pass at them and posed their... read more →
Meet the female crew members. Except ol' blue-hair over there. Had to photobomb the pic I see. What a tool.
So, I had a really interesting idea to add a different aspect of gameplay to TigerHawks. You would assume the role of a fighter pilot, and based on your interaction... read more →
Here's some concept art on combat and landing on a carrier. The combat is more open than most shoot'em-ups, where you rely more heavily on radar to track your... read more →
Here are some concept images of trying to evade a bogey on your tail, and helping out your wing man if he's got one on his tail.
Here's some concept art of what a missile lock should look like in-game. Getting PUMPED!
Thought you guys might enjoy some more concept art. Cat pirates are some furry little NPCs and enemies throughout some of the tropical areas in Conjurer. They're adorable, but don't... read more →