Just wrapped up the color concept for the Vendor and merchant. Merchants are your typical one stop shop for items and secondary weapons.
Here's the Town Hall, a hot spot to find new quests to help gather cash, items, and progress the storyline. The mayor... looks familiar...
Another level asset completed. The Inn is going to be a location to pick up quests, buy and sell items, and to get an immediate heal on all stats. There... read more →
Here's a semi final run at the blacksmith shop and black smith. You can find a link to the original concept art here.
Since I've decided to use XNA as the engine, this frees me up to flex my muscles in character design. I've retouched the look of the main character, added a... read more →
I hate drawing logos. It feels like you spend hours of your day spinning your wheels, fretting over serif versus sans-serif, twitching between 3-point kerning and 4-point kerning. It's mind-numbing.... read more →