The most complicated model and print yet. Had to break him into many pieces, but it came out looking great!
After getting pretty far through the interview process at a local game company, I was inspired to attempt to model and print one of their characters from the game Excite... read more →
Finally got the protagonist textures moving in a direction I'm happy with. Now on to redoing his full body textures and refining the ghost girl model from before.
I've started to rework the original model for the protagonist on Traitor's Legacy after undergoing a considerable amount of training over the past month, in particular with the nose, ear,... read more →
Back when I started TigerHawks, I hadn't started down the path of building anything in 3D. The game was originally supposed to be a 2D action shooter with 2D inter-mission... read more →
Thought you guys might like to see some work on the Traitor's Legacy project. Story characters are going to be modeled and animated in 3D. This is the protagonist after... read more →
After completing some classes on 3D modeling (because I was tired of going this long in game development without knowing how to create 3D game assets), I found myself... read more →